Using sound visaulization penetrating into architectural desing
Features of sound generation and its influence. Analysis of the theoretical aspect of sound and its characteristics in the concept of Kinematics. Sound processing in a computer program with space modeling. The results of the influence of sound on power.
Рубрика | Строительство и архитектура |
Вид | статья |
Язык | английский |
Дата добавления | 01.09.2021 |
Размер файла | 1,0 M |
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Using sound visaulization penetrating into architectural desing
Zhang Yao, Mao Fuyun; Ryabkova E. B.
PNU, Khabarovsk, Russia, JLJU, China
Abstract
This article first from the theoretical aspects, introduced the Cymportant elements in the world -- sound. Then through practice, we explore and study the generation of sound and its feedback to humans, searching the connection between them. Find and use this regular pattern to think and experiment it in the application of Cymatics. Then through the sound feedback from the information and the use of computer programming Processing technology, managed to make him combined with space, deepen the experience of space and sentiment. Finally, achieved in the building.
Keywords: cymatics, processing, sound visualization, grasshopper.
Аннотация
Использование звуковой визуализации в архитектурном дизайне сооружений
В данной статье проанализирован теоретический аспект звука и его характеристик, которые представлены в концепции Кинематики. Эта дисциплина раскрывает нам один из самых важных элементов в мире -- звук. Статья исследует и изучает генерации звука и его влияние на людей. Статья пытается найти и использовать такой шаблон, который поможет архитектору экспериментировать в применении Кинематики, а затем имеющую звуковую информацию обработать в компьютерной программе, смоделировав, таким образом, пространство, используя знания о волнах звуковых колебаний.
Ключевые слова: кинематика, звуковая визуализация, процесс.
Introduces sound visualization -- Cymatics
Cymatics is the process of visualizing sound. Generally , manifested by the maximum and minimum displacement of a thin layer of particles, pigment or liquid overlying the surface of a vibrating plate, membrane or diaphragm. It is believed that each wave has its own unique waveform pattern. As the frequency of sound waves increases, the physical patterns displayed by waves are becoming more and more complicated and beautiful, (figure 1)
Fig. 1 the patterns of sound
Someone called the Cymatics -- the invisible world a mirror. It can show the invisible material out. The use of this feature of sound science in the scientific application of the project is also increasing with each passing day. Such as sound flow can be used to capture the sound of animals, analysis of complex sound waves .Oceanography, There is the use of sound flow studies to study how dolphins communicate Today, even when equipped with digital tools, we are largely overlooking the esoteric characteristics of sound. The acoustics are metaphorically or technically induced in an architectural space. With the immense scope of digital tools, the ways sound and spaces can merge are limitless. this fusion blur the boundaries of physical and metaphysical in an architectural environment by synchronizing it with the eternal force field of energies enveloping the extents of space.
The Influence of Sound on People's Life and Behavior
The sound can be heard everywhere, and these voices on the impact of highly targeted people, but also subtle, so we have a variety of categories for people to do a sound statistics. Analysis is shown below (figure 2). Through this site research, we proved that the sound of people's behavior really influential.
Fig. 2 the sound statistics in the city of China
Sound Visualization Art and reflections on Space Caused by Cymatics
The study of sound flow involves various fields. Many artists have created works of art with the method of Cymatics. Two examples are given below.
Designer Estudio Guto Requena and his team, mixed daily street noise in Rio, through the 3D printing technology made of digital models. A noise-forming chair was produced. The noise chairs reflect the local Brazilian art and life, to reproduce the multi- sensory experience and cultural connotation of art.
Japanese designer, artist Tokujin Yoshioka, He is best at the materialization of the illusory things, to not belong to the world, like from another world, books, paintings will appear in the world, in the form of touch to be placed in front of the audience. Swan Lake is an installation art in Yoshioka's solo exhibition, a glass-coffin with luminous water-blue ice crystals placed in a Swan Lake environment for six months, receiving acoustic vibrations, natural growth into the present look. Swan Lake looks like a sculpture, but Yoshioka thinks it is a natural painting of a crystal painting .
These examples, also aroused our thinking on the architectural space. We decided to make an office with sound effects. In China, the shape and size of a room usually depends on the size of the furniture. The rooms are usually crowded. People do not have their own private space . When people are interested in things happen, the crowd will gather, when people want to be alone, they will be separated. So we decided to use the sound to affect the size and shape of the room, giving people plenty of room to gather and discrete.
In the processing, using computer simulate of sound visualization
Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.
Using processing we were able to simulate the visualization of the sound by first collecting the sounds from a public space (office and classroom), then attaching the collected sound sources to the program, interacting with each other, and docking with the grasshopper Draw a large number of graphics, then use these graphics to led the design. The following figure is part of the core code (figure 6).
sound kinematic program modeling
Fig. 6 Part of the core code
Sound influences the architecture and its results
The design project for the office, in order to enable office people to enjoy a better environment, this building also includes a swimming pool, gym, bar, cafeteria, library, exhibition hall and other functional buildings, rich leisure life.
This is the floor plan of our building that is affected by sound (figure 7), where the room is identified by the sound source of four people, eight people and fifteen people. Through the simulation of the room shape, size, and then pick out the appropriate form, with appropriate adjustments and layout, finalizes the design; the following is part of the icon.
Fig. 7 the first plan of the building
For the facades of the building (figure 8), parametric design and modeling was done using a parametric design software, grasshopper, to make the effect of the mountain, matching the form of the facade window and the surface formed by the sound from the exterior and Internal, people seem to feel that they are living in an artificial cave.
Fig. 8 the facades of the building
The three-dimensional anatomy of the building is a good illustration of the interior features (figure 9), styling and recreation areas of the building, such as atriums and cafes. This is a very interesting space. We want to bring a more interesting and comfortable work experience for everyone.
Fig. 9 The three-dimensional anatomy of the building
sound kinematic program modeling
Bibliography
1. http://www.archcollege.com/archcollege/2016/04/25361.html
2. https://processing.org/
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